Well, it took a while, but I've finally gotten together all of the recent "random set" updates to the deck. If you are waiting to see what Gatecrash brings - be patient! I'm waiting on one more card before that update goes up! For now, I present to you the three newest additions to the deck - one from Onslaught, one from M13, and a creature who should have been playable long ago!
Kokusho, the Evening Star replaces Admonition Angel
And fresh off the banned list is the black dragon whose mere
mention inspires fear in casual tables across the world - Kokusho! I've been in
favor of his unbanning for a long time now, usually citing a dozen easier, less
banned, and more destructive combos than anything you can do with Kokusho
(keeping in mind that Recurring Nightmare is banned). In this deck, Kokusho is
simply (and maybe to his detriment) an extremely fair card - he'll be scary,
and then die. Taking a life upswing of 10-15 can be great in a long multiplayer
game where you need a boost of life to give you the time to stabilize. I will often choose creatures which are more resilient or immediately effective, and while this dragon is neither of the two, his ability gives him the benefits of both - your opponents will neither want to target him with destroy effects nor attack you such that he could die lest they suffer his trigger, giving you plenty of stall power - and that's really exactly what this deck wants to do. Kokusho
also helps out Sarkhan the Mad, a planeswalker I always keep in mind so I can
take full advantage of that card (and show off the "Mad" alter that
Chippy did on it). Finally, while not a perfect synergy, the card still does
very well on a Mimic Vat provided you can block or be blocked by something that
can kill it. It'll only take one time before your opponents stop attacking or
blocking until the Vat is dealt with!
Insurrection replaces Diabolic Intent
Diabolic Intent is a card I've had a hard time pulling out
because it is such a beautiful old-frame foil from the set that got me playing
the game. But after talking it over with other players, it's clear to me that I
am keeping it in with no rational play-related reasoning - the deck is too low
on creatures to make proper use of it. Even though I have successfully cast it
most times I've had it (in my memory, at least), nearly every time I would have
likely just been better off with Diabolic Tutor because my lowest creature cost
is 2BB for Braids (while there are ways to make tokens, those generally aren't
worth the time or mana investment either). Were this a deck that makes good use
of sacrificing, had plenty of small creatures or easy tokens, the card would
stay in, but for now Diabolic Intent is going to leave, being replaced by
something a bit more deserving of the slot.
Too many games I've seen end because of this card to not play it. At least 50% of the time this card is cast and
resolves, the caster wins the game that turn or shortly thereafter.
Insurrection is just that powerful. If it doesn't cause a quick game end, it's
probably just not a good time to cast it. In that respect, Insurrection acts
much like a second Obliterate in the deck - you use the other control elements
in the deck to help push the game state to just the right conditions, then drop
the big red spell and steal the game away. While Obliterate likes cards like
Debtors' Knell or planeswalkers to be in play, casting Insurrection with a
Gisela in play is going to be very close to an auto-win in many board states - a play that I look forward
to enjoying soon. Furthermore, it has a profound psychological impact on regular opponents which can entirely change the course of the game - savvy opponents may be more careful with the number of creatures they commit to the board knowing that the worst case scenario isn't just that they'll lose all their creatures - they might just lose the game. It took me far too long to get this card in the list!
Mindclaw Shaman replaces Firemane Angel
It's unfortunate to have to say this, but Firemane Angel has grown less and less playable over the years. Paying 6 mana for a 4/3
creature with flying and first strike isn't exactly a bargain anymore when we
have Titans to compare it to, and while the life gain ability can help in
patching up from a Phyrexian Arena or letting the deck stabilize from early
life loss, it is still a very slow trickle in a format where damage comes in
waterfalls. And while the ability to reanimate her can be useful, at 10 mana I
feel extremely cheated just getting a 4/3 flying/first strike. Since her life
gain ability is active in the graveyard, most games she pretty much just hits
the bin and stays there while I sometimes gain life (but usually forget to).
It's just a shame the sweet alter by Matt Cavotta is going to be taken out!
While it may seem like an odd choice compared to all the
format all-stars in the deck, Mindclaw Shaman fits in a particular fun niche in
the deck with his partner Praetor's Grasp - while blowing your opponent out
with your own combos can be fun, blowing them out with their own cards is
usually even better. With powerful and expensive spells like Storm Herd, TimeStretch, Plague Wind, Insurrection, and Tooth and Nail filling many players'
decks, the times when Mindclaw Shaman blows someone out will hopefully help him
earn his keep and his slot in the deck. The fact that he is a cheap creature
should help his case as well - he's yet another awesome Mimic Vat imprint! Ultimately, though, this card is just fun. This card empowers the kind of crazy stuff I like to do in Commander, and in this format, simply liking a card is honestly reason enough to play it.
That about covers the random additions - look forward to posts about Gatecrash cards in the near future! I'll be covering both what I added to the deck and some good Commander cards that just didn't make the cut. Plus the continuation of my "How to Pimp" series! Hope you enjoy!
That about covers the random additions - look forward to posts about Gatecrash cards in the near future! I'll be covering both what I added to the deck and some good Commander cards that just didn't make the cut. Plus the continuation of my "How to Pimp" series! Hope you enjoy!
Have you made any updates recently?
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